They leave certain aspects of their technology behind, like the Citadel and mass relays (which are used for interstellar travel) to assure that any developing species will create technology that is compatible with their own come harvesting time. Their exact origins are a complete mystery, but their purpose is clear: every 50,000 years or so, the Reapers return from dark space (where they hibernate) to wipe out all organic life and harvest their technology. Toward the end of the game, Sovereign reveals itself to Shepard to be a Reaper, an ancient and highly advanced being of both synthetic and organic material that seemingly functions as a starship vessel. However, things are not even remotely that simple. At the beginning of the game, it’s simply believed that Sovereign is an ancient ship by which Saren uses to traverse the galaxy and implement his evil agenda. Mass Effect’s primary antagonist is arguably Saren Arterius, a Specter much like protagonist Shepard (which are elite agents handpicked by the Citadel Council to preserve stability throughout the galaxy) but the being pulling the strings is Sovereign. It also had arguably the best writing of the trilogy from Drew Karpyshyn (who didn't work on Mass Effect 3), who managed to not only create a compelling setting and protagonist in Shepard, but also arguably the best video game villain of all-time in Sovereign. This is especially true of the original Mass Effect, which contained probably the purest, old school RPG elements of the series (Electronic Arts took over the franchise after the first game and simplified the mechanics for a broader gaming audience). Related: EA and BioWare Have Killed Mass Effect While that game’s lack of meaningful choices in its ending (a staple that the Mass Effect trilogy had built its credibility on up to that point), an ending that divided Mass Effect fans as to the quality of the entry as a whole, the first two Mass Effect games didn't suffer equivalent backlash. Focused on Commander Shepard’s fight against ancient mechanical beings known as the Reapers, each game in the trilogy expanded the scope and threat level of the series, culminating in a galactic battle with the Reapers in Mass Effect 3. The original Mass Effect trilogy was a huge success for publisher Electronic Arts, selling over 14 million copies worldwide.
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